Examine Este Relatório sobre The First Berserker: Khazan
Examine Este Relatório sobre The First Berserker: Khazan
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General Khazan is a little like Guts, actually—at least in the fact that he says very little—and this is a revenge story after all. It's got some fun twists and turns, and I'm sure it'll be enjoyable for Dungeon Fighter Online fans, but Khazan is too damn flat and unexpressive as a protagonist for me.
24 por março de 2025 por André Custodio À medida de que a comunidade souls Teimavive Ainda mais viúva com a falta do novos Dark Souls e usando este abandono por Bloodborne, seus olhares se voltam de modo a os títulos originais que vêm dando as caras nos últimos anos.
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Unlike Black Myth: Wukong, Khazan doesn't feel like a game you can brute force. But for those who are willing to engage, it has some of the best designed bosses I've seen in a soulslike, and rewards you for smart play.
Este único detalhe aqui é qual as vezes tem 1 filtro exagerado demais em certas áreas, ao ponto de incomodar visualmente e dificultar de modo a enxergar inimigos e itens.
The First Berserker: Khazan Despite somewhat samey missions and a flat protagonist, Khazan's combat and boss design are some of the best I've seen in a soulslike.
Khazan's chance for revenge comes when he's freed and possessed by a netherworld spirit called the Blade Phantom (again, anime). For all you Elden Ring fans, this edgy ghost is voiced by Anthony Howell of Margit/Morgott fame, and yes, it is amazing having the Fell Omen pop up and tell you how much you suck when a boss flattens you.
A história do game possui uma premissa natural interessante, e aos poucos a trama vai desenrolando e nos revelando porque Khazan foi acusado por traição e quem realmente foi o Enorme vilão dessa história sangrenta.
Since skills don't consume stamina, you use them to supplement attacking and defending like little cheats, letting you throw out combos almost like a fighting game to deal as much damage as you can in a short window.
It's also what I love most about The First Berserker: Khazan. Like many soulslikes in recent years, Khazan apes quite a few of Sekiro's more-than-familiar combat mechanics—whether deflecting to build a gauge and stagger a boss, or avoiding unblockable attacks that flash red.
Its combat follows a similar resource model, too, as you attack and deflect to accumulate Spirit; points you then use to perform weapon skills. Where Khazan really distinguishes itself is with its strict stamina system.
Enquanto é normal de que jogos do estilo soulslike tenham “muros” de modo a The First Berserker: Khazan testar a habilidade dos jogadores, demorou um Porreiro tempo até de que outro inimigo exigisse tanto quanto o terceiro chefe do game.